State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · July 2024

Top 5 Battlefield Commander Games in the US for Q2 2024

Discover the performance of the top 5 Battlefield Commander games in the US during Q2 2024, including their trends in downloads, revenue, and weekly active users.

Top 5 Battlefield Commander Games in the US for Q2 2024

In the second quarter of 2024, the top Battlefield Commander games on a unified platform in the United States showcased varied performance in downloads, revenue, and weekly active users. Data from Sensor Tower provides a detailed look at these metrics.

Clash Royale from Supercell experienced fluctuations in revenue, peaking at around $3.2M in the first week of April and dipping to approximately $1.4M by the end of June. Downloads started strong with about 97K in early April, gradually declining to around 83K by the end of the quarter. Weekly active users saw a peak of 9M in early April, decreasing to roughly 7.1M by the end of June.

We Are Warriors! from Lessmore UG showed consistent revenue, maintaining around $90K to $103K throughout the quarter. Downloads saw a decreasing trend from nearly 96K in early April to about 69K by the end of June. Weekly active users, however, demonstrated a steady increase, starting from 500K in early April and rising to approximately 585K by the end of June.

The Army by FIRE STUDIOS OYUN TEKNOLOJILERI ANONIM SIRKETI had modest revenue figures, starting at around $29K in early April and tapering off to about $12K by the end of June. Downloads mirrored this downward trend, beginning at approximately 41K and falling to 14K by the end of the quarter. Weekly active users peaked at 118K in mid-May, stabilizing around 117K by the end of June.

Warhammer 40,000: Tacticus ™ from Snowprint Studios AB saw varied revenue, with a peak of about $531K in mid-April and a low of around $251K in early May. Downloads fluctuated, reaching a high of around 14K in late May and a low of about 6.8K by the end of June. Weekly active users remained relatively stable, peaking at approximately 114K in mid-May and ending the quarter at around 104K.

TFT: Teamfight Tactics from Riot Games saw its revenue peak at around $125K in mid-April and drop to about $42K by the end of June. Downloads remained relatively low, starting at about 11K and ending at approximately 7.2K. Weekly active users experienced a decline from around 268K in early April to roughly 192K by the end of June.

For more insights and detailed data, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024